
// if using Visual GDB instead of cygwin you will get the error
// make (e=87): The parameter is incorrect.
// this is because with a large number of files the parameters passed to the windows call CreateProcess
// exceeds 32#include "768 characters
// to shorten this you can use the macro LOCAL_SHORT_COMMANDS in the make file but it slows down the compile process
// and it didn't work on my system
// LOCAL_SHORT_COMMANDS := true

// the suggested workaround is a single file that includes all cpp files

#include "bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp"
#include "bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp"
#include "bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp"
#include "bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btBoxShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConeShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConvexShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp"
#include "bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btShapeHull.cpp"
#include "bullet/BulletCollision/CollisionShapes/btSphereShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp"
#include "bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp"
#include "bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp"
#include "bullet/BulletCollision/Gimpact/btContactProcessing.cpp"
#include "bullet/BulletCollision/Gimpact/btGenericPoolAllocator.cpp"
#include "bullet/BulletCollision/Gimpact/btGImpactBvh.cpp"
#include "bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp"
#include "bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp"
#include "bullet/BulletCollision/Gimpact/btGImpactShape.cpp"
#include "bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp"
#include "bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp"
#include "bullet/BulletDynamics/Character/btKinematicCharacterController.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"
#include "bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"
#include "bullet/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp"
#include "bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"
#include "bullet/BulletDynamics/Dynamics/btRigidBody.cpp"
#include "bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"
#include "bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp"
#include "bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp"
#include "bullet/BulletDynamics/Vehicle/btWheelInfo.cpp"
#include "bullet/LinearMath/btAlignedAllocator.cpp"
#include "bullet/LinearMath/btConvexHull.cpp"
#include "bullet/LinearMath/btGeometryUtil.cpp"
#include "bullet/LinearMath/btQuickprof.cpp"
#include "bullet/LinearMath/btSerializer.cpp"
#include "bullet/bullet.cpp"
